lego_me3WHO IS NIKLAS 

Niklas Høøk works and lives in Copenhagen, where he creates visual content for moving images, games, and web. In the last years he entered the board game scene as an indie designer and artist creating unique game experiences.

Long experience with digital art, a twisted mind and a special interest in gamification’s, gives a high standard unique product. Usually working on several personal projects – but feel free to contact for freelance availability.


Type of work: Illustration, motion graphics, animation, web design, brand design, creative concepts, 3d visualisations. 

CURRENT EMPLOYMENT

Since 2013 – Senior Art Director – PS Communication
Konceptuelt arbejde på kreative løsninger. Storyboards. Art Direction. Ux design. Web-arkitektur, flowcharts og wireframes til digitale løsninger. Videoeditering og effektarbejde. 2d og 3d visaliseringer. Alle former for animation.
Since 2015 – Indie board game design
Yet to be published, Niklas entered several contest and won 1 prize for his game Moogh and was among finalists with his game Fool of the Feast. 2015 he also started the website GreenHookGames that unfold the art of board games
Since 2000 – Freelance / eget firma
Arbejdsopgaver: Webdesign og illustrationsarbejde. 3d visualisering. Musikvideoer.

 

JOBS AND EDUCATION

Since 2013 – Motion designer – Postyr postproduction
Motion graphics & vfx for film & tv. Animation & koncepter.
2011-2012 Personal Art project in Northern Sweden
The Heart of Bollnäs: A videosculpture projection mapping art installation
Since 2007 – Senior Art Director TBWA\Denmark
Arbejdsopgaver: Konceptuelt arbejde til udbud og på nye opgaver. Storyboards. Art Direction. Ux design. Konstruktion af flowcharts og wireframes til digitale løsninger. Videoeditering og effektarbejde. 3d og 3d visaliseringer. Alle former for animation.
2009-2010 Study of Japanese at Studieskolen
Passing the Japanese language proficiency test N5 in 2012
2005-2007 Digital Artist i TBWA\PLAY & Art Director Nordisk Film\ Play
Arbejdsopgaver: Udvikling af digitale kampagner og design af online multiplayer spiluniverser. Udvikling af brandchannels.
2004-2005 Art Director i Shockwaved Aps.
Arbejdsopgaver:Online spil, web og animation
1998-2003 Afgang i industriel design fra Kunstakademiets Arkitekstskole.
The graduation project was a mobile music stage for the CPH. Jazzfestival
2001-2002 Projektledelse og Innovation på Copenhagen Business School ved Henrik Herlau.
1996-1997 1-Årig HHX på Niels Brock – Copenhagen Business College
1993-1996 Matematisk student fra Frederiksberg Gymnasium

 

TOOLS OF TRADE

Experienced user of the Adobe Creative Cloud Collection, and also using numerous CAD tools. Favourite weapon – the wacom.

 

Understand the nature of the task before you try solve it.

 

EXPERIENCE & CLIENTS

Maersk, IBM, Totalkredit, BMW, Renault, MacBaren, Trafikstyrelsen, Rådet for sikker trafik, GSK, Novo, Jassen&Cilag, P3, Adidas, MARS Pedigree, AROS, Dansk Røde Kors, 3, EasyJet, DeTur, Carlsberg, Ældresagen, Miljøstyrelsen, Sundhedsstyrelsen, Danske Spil, Findus, DR, Lego, Beredskabsstyrelsen, TV2, DISR, Jobindex, mf.

 

FREELANCE CLIENTS / PROJECTS

Bolläs kommun – sweden, BLA STHLM, Ogoola – cover illustration, Bolia.com, Scoopmodels, elona sjögren, Juel & nissen. Teddybears sthlm music video, Kids music video for “Björnes Magasin” SVT. DIVA music video “walking on fire”. Gavnö slotdpark map, Scorfactor mobile game, 39 Clues mobile game, Snickers mobile game. Panzer Geeks Iphone/unity game. Café den blå hund.